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Dodge Challenger
Project Example
This asset can be used for final VFX shots or used in Unreal Engine for a virtual production project
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I created this 3D render to showcase my realistic texturing ability using Substance Painter.
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The model is positioned within a photographic environment and lit using a HDRI to capture realistic lighting and reflections.
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This texturing and rendering workflow can be used to quickly and easily create realistic concept assets within a film Art Department or a live post production project.
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