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Porsche 911 Turbo 1974

Project Example

This asset can be used for final VFX shots or used in Unreal Engine for a virtual production project

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I created this 3D render to showcase my realistic texturing ability using Substance Painter and also to see the effect having a coloured background has on the reflections on the vehicle and overall lighting of the shot.

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The main lighting and reflections are driven by a HDRI to help aid in achieving a realistic result.

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This texturing and rendering workflow can be used to quickly and easily create realistic concept assets within a film Art Department or a live post production project.

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