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Virtual Art Production - The Entrance
Project Example
This is a work in progress virtual production project that will be built in Unreal Engine.
I wanted to demonstrate how you can achieve great results in a short space of time when good and efficient textures and shaders are applied to simple geometry. Lighting also plays a big part in this result as it works with the shaders to drive the realistic look.
The modelling and UVing took 1 day but I did have the furniture already modelled from a previous project.
The texturing and shading took 4 hours.
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